v1.3.1 - October 13th, 2025

The first major patch for Fear Effect has been released for PlayStation 4/5, and Steam. The patch for Nintendo Switch is still in review and should follow shortly. Thanks for your patience while we knocked these out!

Gameplay & Progression

  • Resolved player-reported softlock with Glas by detecting it and forcing progress

  • Fixed an issue where cheats didn’t work when entered during the credits

Achievements/Trophies

  • Fixed an issue where the Platinum achievement wouldn’t unlock correctly

Controls & Input

  • [Steam] Fixed a bug where the controller didn’t function properly with most inputs broken or mapped incorrectly

  • [Steam] Added Steam Input support; renamed controller mappings; added controller modals; added legacy controller support, including Stadia controllers

  • [Steam] Expanded controller support to allow any controllers to interact with the Syrup UI

  • [Steam] Improved input reassignment: if two controllers are connected in a single-player game and the first is disconnected, the second now auto-swaps to player one

  • [Steam] Addressed an issue with Steam Deck docked mode by auto-assigning pad based on first button press

  • [Steam] Fixed incorrect control mapping when using an Xbox controller

  • [Steam] Updated Circle-to-Square analog input mapping to better match legacy experience

  • [Steam] Steam Controller left touchpad now functions as a D-Pad input

  • [Steam] Fixed an issue with incorrect pad state when switching controllers

  • [Steam] Fixed an issue with controller mappings not being read properly

  • [Steam] Fixed an issue with controller vibration values being incorrectly read

  • Fixed issue with rumble not working

UI/UX

  • [Steam] Added on-screen prompts for keyboard keybindings and fixed modal crashes

  • [Steam] Updated directional pad icons

  • Fixed an issue with black thumbnails in the rewind UI screen

  • Fixed an issue where players could accidentally skip confirmation dialogs

  • Added a visual effect when saving from the UI

  • Added separate Quick Load and Quick Save menus

  • [Steam] Windows cursor is now hidden dynamically

Graphics & Display

  • Fixed an issue that could cause green flashes at the beginning of videos

  • Added new CRT shader options

  • Fixed an issue with CRT shaders and widescreen

  • Improved the resolution of the display when rewinding

  • [Steam] Fixed logo video playback issue on some AMD and Intel GPUs

Text & Localization

  • Fixed an issue with incorrect kerning on some font characters

Save & Load Data Integrity

  • Fixed an issue with save data being lost if multiple save requests were queued

  • Fixed an issue with compressed save data

  • Fixed an issue with the previous frame on restart

Compatibility & Platform Support

  • [Steam] Removed AVX requirement, improving compatibility with older CPUs

  • [Steam] Added Windows 10 compatibility

  • [Steam] The game will now pause when the Steam overlay is shown

  • [Steam] Fixed an issue if invalid values were entered in config.ini

Syrup

  • Fixed multiple internal emulation issues

  • Improved optimization of internal emulation

  • Fixed a memory leak with some textures

  • Fixed an issue with AOT being disabled when loading overlays

  • Added video logo splash screens at boot